Hi gang, Craig with you again. In my last post, we talked about special items that you might find in a paranormal tale of some kind. The key involved a list of things to consider when creating an item for your story. Let’s include the list again.
• Enhancing the world you are building.
• Balancing the scale between ultimate power and limitations on usage.
• Resale Value.
• Costuming.
I’m taking on one of the biggest genres today, fantasy. This field is so big that I can’t cover everything. It includes urban fantasy, Greco-Roman, medieval, and about a billion other things.
We’re going to have to paint with a broad brush today, and it’s up to you to formulate my suggestions into your fantasy world…or not. These aren’t rules, they’re merely things to consider.
I also have to limit these magical items to things you can carry with you. Fantasy is full of magical spinning wheels, wells in the forest, and more. Let’s say Arc of the Covenant at the big end. Even that took a couple of guys.
Start off by deciding what your character(s) are going to do. Are they seeking, finding, protecting, fighting, etc. Then design your magical item to help with that task. The Harpoon of Fate might not do much if your story involves rappelling down cliffs and exploring caves. It might do some world building in a sea adventure.
It looks like we’ve moved into the points for consideration and started glancing off double duty with the harpoon. Your magical item can enhance the setting, the character, or both along with its magical purpose. If your character is a musician, maybe a magical instrument can help with character.
Don’t make the mistake of putting a magic light bulb into your Greco-Roman fantasy. Make sure such a thing existed during the times your story is set. An oil lamp might be a better choice.
Fantasy is full of magical weapons. Make sure you adjust the dial on how powerful your item is. Readers will feel let down if they spend 90K words reading about an awesome adventure, then it all ends suddenly by deploying the Holy Hand Grenade of Antioc. The real solution should come from within your heroes.
I’m going to take just a minute to talk about story structure here. Everything in a book weaves together to create the whole. We design characters with flaws and fears. Part of the character arc involves facing those shortcomings and overcoming them. This action should be what solves the big story problem, not a magical doo-dad. If it were as simple as deploying said doo-dad, the elders might send out the village idiot instead. There would be no need for heroes. Moving on…
Take resale value into consideration. Would you want this item if it were to exist in the real world? This can really hook fans, because you’re playing to their desires while nudging your story ahead. An enchanted stone that summons a creature is great. In the story, it can spy, steal, deliver messages, all kinds of things. In my world, I’d make that sucker mow the lawn and pick up pizza. I wouldn’t even need to put on a mask. (Note: for longevity sake, this is posting amid the C-19 disaster.)
Fantasy is loaded with magical armor as well. You have to adjust the dial here, too. If your character is impervious to everything it takes all the fun away from your battle scenes. However, it gives you a chance to play around with costuming. Costuming helps with character and world building if you take the time. Things like capes are out of fashion today, but your eccentric wizard might make a real statement wearing one in an urban fantasy. Give him a turban, he’s eccentric, remember. Maybe the turban can unwind and the strips of cloth can do some amazing things.
This is fantasy, so the sky’s the limit. I’d avoid any science fiction gadgetry, but beyond that, create to your heart’s content.
I’d love to hear from you today. What do you think about the consideration points? Tell me about your magic fishhooks, belt buckles, or timepieces.
Great points about making fantasy objects logical and relatable and not too powerful. Powerful items are fine if there’s a huge cost to using them. I love Sanderson’s magic systems because of how tight they are. They need to stand up to some tough tests.
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That part of my concept deserves some consideration even in the daydreaming phase. These should be enhancements to the story, not solutions to the big problem. I’ve even seen some stories where the author ignores the magical item at the end just so the characters can solve it themselves. I’m left wondering, “Why didn’t they just…?”
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Yup. I think it’s the hardest part about writing fantasy. We have to constantly second guess our characters choices… “why didn’t they use magic.”
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It’s a balancing act, for sure.
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Hi, Craig! What a fun post! Although I read many genres fantasy is my favorite. I enjoy writing fantasy as well. In my current WIP my characters, Golem carries a stone amulet that comes to life when he utters a magic phrase. Another character, Sabina, is a ‘white’ witch who uses essential oils in her healing rituals. Love your picture! You’d make a great wizard. 😉 xo
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Interesting, Serang has a jade pendant that helps focus her ability to summon two Fu Dogs. Glad you like the photo.
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You made some really great points here, Craig. One, in particular, stood out to me when you talked about fantasy being almost limitless, yet it still has to believable such as the magic lightbulb in Greco-Roman fantasy. That is really true. Even though it’s fantasy and almost anything goes, it still has to be something the reader can believe. Great post! Thanks for sharing!
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So glad you liked it. Batten down the hatches and stay safe during these storms.
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Yes. They are not going to affect us here around Dallas except for a slight chance of rain, but those on the coast are in for a ride.
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You had a lot of fun examples Craig. You got me to thinking about rocks. Fantasy is a fun genre but in a way has to be realistic too. Good post.
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Rocks can be good. I know crystals get a lot of play.
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Love your photo. I’m always concerned when I call things fantasy since there are so many rules that can get one torn apart in the den of critics. I enjoyed this, Craig, because you lightened things a bit with some common sense stuff to watch out for. My latest has fantasy elements but nothing bordering on magic unless time travel fits that description. Good job.
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Most of this stuff is just pigeonholing anyway. Time travel is a science fiction standard, but in Harry Potter you could call it fantasy. That’s why I call myself a speculative author.
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Wise man.
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I’m with Marcia on the Holy Hand Grenade of Antioc! It does make a huge point about the role that magical things play in a story. There has to be peril for us to worry about the task being undertaken and the character needs to have qualities that have us rooting for him/her and which contribute to the successful outcome. Great piece, Craig!
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Glad you enjoyed it. These are kind of fringe posts, so I didn’t know whether they’d resonate with anyone.
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I don’t do fantasy on any regular basis, but have dabbled. I agree that the object and be the end all be all problem solver. The hero needs to be the one who solves the problem. Also, if I have an object, I use something ordinary that anyone can have. This way, it will not be obvious in the story. Nice post, Craig.
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I like that idea. Not everything has to be sparkly and cool. Deeds more than looks, etc.
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Ooh, I loved the magic turban that can unwind to do multiple things. In one of my Muddy River stories, I used magical tattoos that could reach for each other, and when you touched them, they showed part of a vision. Magical doo-dads can be fun:) Really enjoyed this post!
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I read that story online. That was cool. The turban might be a good idea for a certain hat character I have.
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As you know, I don’t write fantasy, but I loved learning about how to employ magical “doo-dads.” 😉
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It’s all about getting double duty out of them, and not making them so powerful the story loses all tension. glad you enjoyed it.
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I love the line: “If it were as simple as deploying said doo-dad, the elders might send out the village idiot instead.” I loved the humor in this post, Craig.
I use to write a ton of fantasy, and did a lot with enchanted weapons (swords, knives, bows). I also used a stone with special powers in my Hode’s Hill supernatural mystery series. In short stories I used a well, a bottle, and probably some other things I don’t remember. But it’s always the characters who draw me. One of my all time favorite characters is an undead sorcerer named Gerald Tarrant from the Cold Fire trilogy. I have a lot of fond memories of fantasy writing and reading 🙂
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Glad you enjoyed it. Might we get you back here one day?
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I still have my 2.5 book first draft fantasy series of a 3 book trilogy. Who knows, LOL? Although I have to admit I’m happily “gone” on mystery and cryptids 🙂
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I get it. I kind of dig your cryptids.
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🙂
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Another great fantasy post, Craig! Magical items are always fun to create, but I agree with you when you write that the problem itself needs to be solved by the character, not the magical item. 🙂
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Glad you enjoyed it.
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I love the idea of objects doing double duty. I don’t write fantasy (except for the occasional short story), but I think that advice applies across all genres. Great post, Craig.
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It does, but I’m trying to make some points with each crowd.
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I totally get and agree with that. I just wanted you to know I got useful information from this post and it’s not focusing on the genres I typically write in. Nice job.
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Reblogged this on The Write Stuff and commented:
Craig Boyack is holding court over on Story Empire today with a post called Special Items: Fantasy. Yep. It’s all about the magical items so often included in great fantasy, and how to best incorporate them in your own. Hope you’ll head straight over to check it out, and will keep these suggestions in mind as you write (or read) your next fantasy. Thanks, and as always, please remember to pass this one along so others can enjoy learning from it, as well. Thanks, and thanks to Craig for a post both informative and entertaining. (And for the fun picture, too!) 🙂
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“Please, Sir … where can I buy the Holy Hand Grenade of Antioc?” 😀 (I have something I’d like to do with it, but that’s a fantasy for another day.)
Absolutely loved this post, Craig. Some very good points here, for sure. I don’t write fantasy myself, though there are a few things in my books that could be called paranormal here and there, and some bits about angels and their emissaries. But I read more fantasy than anything else these days, and I think you’ve hit the nail on the head with how important magical items are and the reasons why they can’t be the only answer to everything. Those heroes are what keep us reading, and while they may make use of these magical doo-dads–to great fun, I might add–it really should be about them, in the long run. And I agree that they shouldn’t be impervious to everything. If there’s no risk in what they’re doing, then there’s nothing all that heroic about it, after all.
And finally, may I just say you and your … umm … accessory … look MAH-VELOUS, dahling! Love the picture! 🙂 Sharing this one all over the place! 🙂
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Glad you enjoyed it, Marcia. I wanted to plant some seeds for those who are planning to write in this genre.
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I think you accomplished your goal, PLUS enhanced my reading of fantasy, too. I’ll more easily recognize when it’s been handled well, and when it may have gone astray a bit. So bonus points for that part. 🙂
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Reblogged this on Jeanne Owens, author.
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Nice overview. Though, I’ll admit that I cringed at ‘the sky is the limit’. Only because I’ve seen authors and readers use that as an excuse to do whatever they want regardless of the established world rules. You have give yourself some limits or the story is going to fall apart. As you said, adding technology that is closer to sci-fi can be a problem. Yet, you can do this if you establish the existence of magi-tech. Having a giant robot slam down in the middle of a battle with no warning is definitely the wrong way to go. Showing abandoned ones or having a character working on relics from a ‘lost civilization’ can fix that. This goes back to my first point that one of the first things an author should do is decide on the general limits of their world.
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I agree with everything you said. There are so many mash-ups these days they use the term science-fantasy for some. I meant a more literal use of the term sky, like Icarus’s wings.
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With or without the melting then plunging into a cruel ocean?
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Author’s choice. He could use an update, maybe the mosasaur can jump from the water like in the last Jurassic Park film.
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I’d go with a kraken in order to stick within the boundaries of Greek Mythology.
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Where’s your staff, Gandalf? 🙂
I think objects are especially important in the fantasy genre.
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The staff is in the gun safe. Don’t want it getting into the wrong hands.
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Good idea!
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You look fantastic in the wizard hat, Craig. I think fantasy writers are magicians at heart–they create magic for the rest of us. Thank you for this informative post!
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It might help some folks get double duty out the items they come up with.
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Thanks for another informative and entertaining post, Craig. I’ll file these thoughts and ideas away for later use.
Jessica’s comment above has me chuckling away!
Reblogged this on: https://harmonykent.co.uk/special-items-fantasy/ with the comment: ‘Hi everyone, if you want some fun fantasy and a bit of dress up today, then hop on over to Story Empire, where Craig will both entertain and inform 🙂 >>>’
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Thank you, Harmony.
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Pingback: Special Items: Fantasy | Welcome to Harmony Kent Online
It’s a fine line between giving your characters / story an ‘edge’ and not having it undermine your conflict. I’m still sore that Frodo and Sam didn’t just ride the giant eagle over Mount Doom and drop the ring in…
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A lot of stories won’t stand up to that kind of scrutiny. As authors we should consider things like that before we publish.
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Agreed. That’s what critique groups and beta readers are for!
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